local state = { floating = { buf = -1, win = -1, }, } local function create_floating_window(opts) opts = opts or {} local width = opts.width or math.floor(vim.o.columns * 0.8) local height = opts.height or math.floor(vim.o.lines * 0.8) local col = math.floor((vim.o.columns - width) / 2) local row = math.floor((vim.o.lines - height) / 2) local buf = nil if vim.api.nvim_buf_is_valid(opts.buf) then buf = opts.buf else buf = vim.api.nvim_create_buf(false, true) end local win_config = { relative = 'editor', width = width, height = height, col = col, row = row, style = 'minimal', border = 'rounded', } local win = vim.api.nvim_open_win(buf, true, win_config) return { buf = buf, win = win } end local toggle_terminal = function() if not vim.api.nvim_win_is_valid(state.floating.win) then state.floating = create_floating_window { buf = state.floating.buf } if vim.bo[state.floating.buf].buftype ~= 'terminal' then vim.cmd.term() end else vim.api.nvim_win_hide(state.floating.win) end end vim.api.nvim_create_user_command('Floaterm', toggle_terminal, {}) vim.keymap.set({ 'n', 't' }, '', toggle_terminal, { desc = '[t]oggle [t]erminal' })